Blender is coming along, but lets be honest here; its has horribly subpar viewport rendering. It does this on one slightly older computer with a amazing gpu and one newer with a slightly less capable gpu but very close to other one. I avoid blender because of that, and I can just hear all the blender zealots getting mad, but sorry,its the truth,and even the blender artist website says upfront and factually, that he viewport IS slow; and yes, I mean vs 2.71 which I have. I cant move the prefs.windows without horrible lag, slow viewport mainly in edit mode ( only 128k mesh) and choosing a material color is also,horribly slow. Some might consider that too picky, but when maya , max, art of illusion and anim8tor do not do this, you have to ask whats wrong with blender.
Sculpting in blender and maybe maya or others I don’t know, are NOWhere near what sculptris is,not even close. BLender trys to be all but sometimes it just can’t atm. There is a reason sculptris exists,and this is ONE of them I’ve tried the supposed adaptive thing in sculpting, and its a nightmare compared to sculptris, which I use daily and this isn’t a war, its about facts.
I get its used by many who may not have this issue, but my systems are running absolutely perfect with ALL other modelers, so do not tell me, its ME )
People deserve to know these things, instead of thinking its their system, when its likely not .
Blender is a godsend for those who can’t afford autodesk tools,we all get that, but people need to know these things too.