I’ve never used GoZ, but have heard about it and recently reading about it. Do I understand correctly that GoZ makes it much easier to create normal maps that add the high-res detail sculpted in Zbrush to a lower res mesh?
I’ve never used GoZ, but have heard about it and recently reading about it. Do I understand correctly that GoZ makes it much easier to create normal maps that add the high-res detail sculpted in Zbrush to a lower res mesh?