Maya LiveLink, which was released with 4.19 apparently only works with characters (or skeletal meshes).
If I wanted to get/make a plugin, which allows to see changes inside Unreal Engine, when you change something in Maya (like the Naughty Dog guys did with LiveLink to PS4), where would I begin? The idea is to assemble the whole level in Maya and see it in Unreal at the same time. It would be extremely useful.
Has anybody done something like this? Any tips would be nice.