Maya gives me the option to export a so called Geometry Cache.
I can chose from two different file types: mcc, and mcx
After exporting those files, it doesn’t seem Unreal can actually load those file types.
- Is there any plugin that works with Unreal?
- Or is the so called Geometry Cache just not supported at all by Unreal?
thanks a lot for any help and clarification,
appreciate it!