I started with HumanIK b/c it comes with maya, its a full featured rig, its easy and low bar for entry. I animated with it, and argh the bar isn’t as low, there are definitely workflows and things to understand about how to use it well. Ok, learn that, OR just go with UE4 Animation and Rigging Tools. Those would be a better and more versatile rigging system, but higher bar for entry, meaning I’ll have to dig in and learn how to use it properly. I know there will be gaps in understanding from the videos just from the speed at which the videos goes.
Do I make the switch, for the cost in progression forward for a week or two or stick with HumanIK and learn better HIK animation practices?
I’m hand animating everything no mo-cap.