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Maya .FBX exporter script

Anyone know a good Maya .FBX exporter script?
Something with Locator / Dummy parenting for grouping would be great. Having to move the asset to the origin, export then move it back is ok if you work on a single asset, but for scenes with a bunch of modular meshes it’s kind of tiring, wondering if there’s any script that automates the process.

Maya has a built in “Game Exporter” under the “File” Menu and there are options in the settings to “Move to origin” and some others

Duh, been there under my nose the whole time, lol.

THanks man.