Maya Animation and Rigging Toolset| cannot bind skin

I have the same problem:

I have a my own model mesh and the rig that was created with the UE4 A.R.T. toolset in Maya that I need to bind together, however when I try and smooth bind these in Maya 2014 I get the following error:

Error: line 0: Problems occurred with dependency graph setup.

Anyone know what I can do to fix this ?