I follow the exact steps from the documentation when it comes to the import of .abc files.
https://docs.unrealengine.com/en-US/…ter/index.html
I am able to import the mesh and the animation.
But two problems occur.
- The Pivot point from each object is totally messed up and not centered: How to avoid that?
- Different geometry shows up at different locations: How to fix that?
@example:
I import a soldier with a gun.
Within the Maya file, the solder has the gun in his hands.
After import, the gun is at a complete different x,y,z location.
Thanks for any little help, appreciate it!