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Maya + A.R.T | Custom Mesh

Hi, i’m new to unreal and modeling. I would know how i can replace the default mesh created with Animation Rigging Toolkit with my own. There is some tutorial about that?
Because with a search on Answer and this forum, i can get only tutorial about A.R.T usage, not a real workflow.

Thanks

are you looking for something like this ?

http://www.youtube.com/watch?v=tyYTYF0G5Kk&list=TL3Ea8J5A8XTCgyRqU5DmpakacYs25OcVg