Hi. I am working on a tutorial, and unfortunately, I’ve got some technical problems with the PC and couldn’t package the game. Now, in the tutorial project, I have used content from First Person and Third Person shooter templates, as well as from the Starter Content. It also uses the browser plugin. Now, I don’t know how long my PC will be in service, but I have the project files on OneDrive. I have two questions :
May I share the project files by posting a public link to my OneDrive folder ?
May I send a private link to someone, so he could package the project for me ?
Yes. Only time issues may ever occur in UE 4, is if you charge money for it. So unelss you plan on charging anything, you have zero worries.
“What can I do with content I obtain from the Marketplace and Learn tab?
Besides using this content for learning, experimenting, and prototyping, you can also ship it in your own products, too! However, you can’t sell or sublicense Marketplace content to other developers for use in their products, e.g. via website or e-commerce mechanism built into a 3D development tool.”
The answer to your question is yes you may share this content with another person so long as they have independently agreed to the terms of the UE EULA (i.e., they are also a licensee). The answer above is a little misleading because it refers only to baked content, whereas I understand you to be asking about content directly from the Learn tab (which can only be shared with other licensees).