Excuse my material but it’s working currently while I do all the other backend stuff and doesn’t need to be A1 as of yet.
But.
How many paintable texture layers are too many layers? I’m currently on 6 and was thinking about pushing 12 or 18. I know you should use other methods instead of painting to the landscape (Or at least this was right a few years ago) I’ve got my bases down so I can plot out the map. But it’d save alot of time just painting a few textures instead of doing other things like making meshes etc.