Maximo character : problem deformation

Well I find a solution for the hair (thank you me :kissing_heart):


I click on material, change blend mode to “masked” and attached the Alpha to opacity mask for the texture sample:

But I don’t know how to deal with the white marks on eyes. There is two material for eyes:
image

But there is no texture sample for “opacity mask”

Thank you for helping :smiley: