I am looking for a way to maximize the game window on launch that doesn’t put you in full screen mode (preserves the window title bar).
This seems like a basic functionality but I cannot figure out how to do it either in BP or C++.
I have found some functions included with “GenericWindow.h” but I cannot figure out how to call them properly.
I’m using UE 4.27
Many thanks for any help you can provide.
I think that’s exactly what they were talking about in this thread here!
Check it out and see if any of those solutions work for you!
I’m still stuck, I would like for the window to take up the full screen but keep the
[Minimize] [Restore Down] [Close] buttons that show up in the top right corner of the screen.