Is there a way I can auto maximize a packaged game window.
Basically the game through a cloud rendering service. And I am facing a bit of problems when the packaged game is in full-screen mode or windowed full-screen mode. It works well when the game is windowed mode but I don’t want the user to always click on the maximize icon.
So is there any way to automatically maximize the game?
There may be an option to remove the window border and or caption.
I don’t know if UE4 exposes such an option, But that is what you would do for a desktop app to emulate a fullscreen window that is not fullscreen.