Sometimes, when working on blueprints or other tools you might find yourself wanting to fully work on one of the panels (details, graphs…), but you don’t really feel like moving panels again and again.
Adding a shortcut to “Maximize or restore panel under pointer”, like other programs like Adobe After Effects do, would really improve the responsiveness and the workflow on Unreal Engine, in my opinion. It would work very similar to F11 when working in the game viewport.
I do apologize in advance in case this feature already exists and I haven’t found how to use it.