This template provides a solid gameplay foundation for 2.5D action / beat ’em up games.
It is designed for developers who want to skip core combat implementation and focus on content and polish.
The main value of this product is gameplay logic and systems, not visual assets
✔ Combo-based melee combat system
✔ Enemy finisher system
✔ Boss fight with separate AI logic
✔ Weapon pickup and switching system
✔ Environment traps and hazards
✔ Multiple enemy types
✔ Mobile-ready (Android tested)
✔ Blueprint-only (no C++ required)
Combat System
The combat system is built around combo chains and finishers, allowing you to:
extend or modify attack sequences
easily add new finishers
control combat pacing and difficulty
All logic is modular and can be reused or expanded
Customization
The template is designed to be easily customizable:
replace characters and animations
add new enemies or bosses
adjust combo logic and damage values
expand level design and traps
No hard-coded dependencies.
Technical Details
Engine Version: Unreal Engine 5.x
Platforms: PC / Android
Network: No
Input: Keyboard / Touch
Blueprints only
No third-party plugins required
Assets & Licensing Notice
Visual assets included in this template are either original or sourced from Epic Games Marketplace free assets and are used for demonstration purposes only.
The core value of this product lies in its gameplay systems and Blueprint logic.
Intended Use
This template is ideal for:
indie developers
solo developers
mobile action games
rapid prototyping
learning advanced Blueprint combat logic
Support & Updates:
This product will receive updates and improvements based on feedback.