I am trying to a very simple trick to double the speed of my character while overlapping a certain area but the script just doesn’t seem to work.
Could you have a look?
Hello ClockworkOcean and thank you for your answer.
The thing is that I’m dragging it from the FIrstPersonCharacter blueprint’s component list to my Trigger blueprint and it doesn’t show up. It’s like nothing happens. Either on the Event Graph or the Component list it doesn’t matter.
Any clue what is happening? Maybe a data is protected or something?
I would suggest you add a trigger Volume to your level and asign it an “actor tag” - in my example “Speedy”. Than in your character you check in the overlap event and put your logic there. You could do it the other way around to make a new actor from the volume and put in logic there or even in levelBP as well - but as far as what I guess what you want to do my approach is quite simple.
Here the link to the Blueprint part of your character