Hello,
EDIT: Important observation! This happens in Play-In-Editor mode only. Standalone launch work well.
I’ve made a small project which reproduces the issue. Essentially, this is an extract of 3 meshes from my project. A couple of things in your pictures look different from my case:
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size of green cube seems too small, I use meshes of size 3000…6000 units.
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my meshes are placed far from world’s origin, maybe this affects the issue too.
Download link: https://dl.dropboxusercontent.com/u/20585920/TestCull.zip
Steps to reproduce:
- Download and open project in 4.14.3
- Open the same project in 4.15 preview 3 (it will ask for conversion)
Image in 4.13.3:
Image in 4.15 Preview 3:

