Matinee Trigger

Hi,

I have a simple matinee animation that opens a door and is triggered by pressing the ‘E’ or gamepad button, while the ‘E’ and gamepad works I cannot get the OnActorBeginOverlap to work, would anyone while this does not work, attached is the Blueprint.

Thanks for any pointers.

Have you already tried to add a “do once” between the “onactorbeginoverlap…” node? :slight_smile:

yes I have tried that

Is Generate Overlap Events enabled in Collision settings of your trigger?

Yes that is enabled