I have about 50 matinee’s all hooked to “Play” in the level blueprint. But I don’t want them all to play at the same time, I’d like one of the 50 to play while the others lye dormant in “potential mode”. So 50 potential matinees for a randomizer to select from on “Play”. Very similar to the “randomize” node in the sound cue blue print. I’ve looked around on how to do this and haven’t found anything. I assume it’s probably something simple but any insight would be appreciated.
I believe a “Switch On Int” might be what you’re looking for, along with a random “Integer in Range” to randomly pick one to execute.