I’d like to have a camera show the room arround for a bit then end up to the spawning point,how can i set it so the player continues from the point the camera ended at.What i’ve got now has an obvious cut between the matinee camera and the player one so how do i get arround this?
Did you ever find something to fix this?
not really :C
Try using the “Set view target with blend” node to blend between the matinee end location and the player camera you want the matinee to blend to:
Thanks for the reply,will try it out when i can
I’m having a little trouble using this note, did anyone have any luck?
Nevermind, I figured it out. Also, I posted in my question since no on has answered me yet. HERE