Matinee Camera Switch Fade Flicker

Heya folks,

I have a 2-Matinee setup, one for my level intro, second one for the skip fade. If I hit my skip key while the first one is playing, the second one plays, a simple fade in-out with an event post fade-in to signalize the skip of the intro matinee. Now, this works fine, but the intro matinee works on a second camera, and when it switches to the default player one, for a single frame the fade from the 2nd matinee isn’t applied, so I get a flicker. It’s quite annoying.

Any suggestions?

Bump, I’ve made an AnswerHub post about it, it seems this is flying under the radar.

https://answers.unrealengine.com/questions/179415/switching-matinee-camera-while-fading-results-in-1.html