Thanks for the reply Rallii, sadly that wasn’t the solution to my problem.
Maybe I was a bit unclear in my first post but I’ll try and explain my problem better below:
Basically I want to create a lift/elevator that is off by default but when you press the “E” key over by the control panel it will start moving the elevator up and down indefinately until the player turns it off by pressing “E” again.
Right now everything works apart from one thing; You can turn the elevator on and off anywhere on the map/level, not just over by the control panel (in the CollisionBox trigger). I can’t figure out why this happening or how to solve it.
Anyone have any ideas?