Project Structure Manager helps keep Unreal Engine projects clean, organized, and consistent by enforcing asset naming conventions and folder structures. The plugin scans your project for assets that don't follow your team's standards and allows you to automatically rename and relocate them according to configurable rules. Whether you're working solo or in a large team, maintaining a consistent project structure improves navigation, reduces clutter, and makes projects easier to maintain.
Key Features
✔ Scan the entire project for naming and organization issues
✔ Detect assets that don't follow your conventions
✔ Automatically rename assets using custom prefixes
✔ Move assets to user-defined folder locations
✔ Fix individual assets or apply fixes to all detected issues at once
✔ Configure naming rules for different asset types
✔ Configure target folder paths for different asset types
✔ Simple and lightweight editor interface
✔ Designed to fit existing studio workflows
Supported Asset Types
The plugin currently supports configurable rules for:
Blueprints
Materials
Material Instances
Static Meshes
Skeletal Meshes
Textures