Mathew81 - Italy Heightmaps for Open-World projects

NEW TRAILER

OLD TRAILER (landscape materials from the trailers are not included in this pack)


All my REAL-WORLD heightmaps/terrains, including this one, are UNIQUE on Unreal Engine Marketplace because:


  1. I use real-world data with the best possible resolution (most of the cases 1 meter horizontal precision and about 30 cm vertical precision). Resolutions higher than this are not possible because of the current technological limits.
  2. I am the only one who's real-world heightmaps PRESERVE the real-world SCALE
  3. My real-world heightmaps are not procedurally generated in some kind of software like World Machine or Gaea where a heightmap can be generated in minutes. Instead, I use pretty complex manual methods to transform the High Resolution Digital Elevation Models (DEM) into heightmaps which are in the end perfect copies of real terrains/landscapes. Because of this, creating a single real-world heightmaps can take up to 3 hours.
  4. My real-world heightmaps are the only heightmaps from UE Marketplace which simultaneously respect all the above statements.


This pack contains 150 real world heightmaps which will help you digitally recreate breathtaking landscapes from Italy. There are 50 heightmaps with a resolution of 4033 x 4033 (recommended by Unreal) and each one of these landscapes will have a surface area of 2500 square Km. There are also 100 heightmaps with a resolution of 2017 x 2017 (recommended by Unreal) and each one of these landscapes will have a surface area of 400 square Km. To recreate these landscapes I used Digital Elevation Models with 10 m precision. The landscapes contain real world roads, lakes, rivers, volcanos (Etna, Vesuvius, Roccamonfina), mountain ranges, beaches, plains from all over Italy. The heightmaps (landscapes) are perfect for photorealistic scenes in open world games, movies. This pack contains about 150000 square km of real world Italian landscapes (about 50% of the entire Italian territory)


Step By Step instructions of how to integrate the heightmaps into your level:


1. Install one of the FREE plugins: "Export PNG" or "ILIAD"

2. Select in the Content Browser the PNG heightmap you want to use in your project

3. Right click on the selected PNG texture (heightmap) and select Asset Actions - Export (or ILIAD Actions - Export in case you are using ILIAD)

4. Save the PNG heightmap to your hard disk (keep the same PNG format)

5. Open the map you want to import the heightmap into and select Landscape Mode

6. Choose option Import from file and select the previously exported PNG file

7. In order to keep the exact proportions of the real landscape, in the name of every heightmap you can find the X, Y and Z scales for that heightmap. For example, in the filename Italy10M_31_XY_1242_Z_330 , the X and Y scale is 1242 and Z scale is 330. So type the correct XYZ scales and then press Import to import the heightmap into your level.

8. Done! In a few seconds you should see the landscape...

This pack contains 6 Demo Maps.


If you prefer procedurally generated heightmaps instead of real world heightmaps, check my other packs HERE