Mathew81 - Desert, Prairie & Seasons Procedural Bundle - 5 Open-World Ecosystems for UE5

✦ WATCH THE SHOWCASES

Five procedural landscape packs in one bundle: texture and populate huge open worlds in a few clicks – dry grassland, sandstorm desert, four-season mountains, overcast hills and mountain prairie – with 123 meshes, 564 textures and 356 km² of example maps.

✦ INCLUDED PACKS

  • Procedural Dry Grasslands Ecosystem: golden dry grass and rocks – a 16 km² 4K example map plus an overview map, 8-layer auto-material with 3D grass spawned around the player, 10 Nanite meshes, 69 textures.

  • Landscape Procedural Desert - Sandstorm: two 64 km² 8K example maps, sandstorm and heat-haze effects, 12-layer auto-material, billboards for distant trees, more than 100 parameters, 16 meshes, 101 textures.

  • Landscape Procedural Ecosystem - Seasons - Vol. 3: summer to winter with one parameter (also during gameplay), plus autumn and spring looks – a 64 km² 8K real-world demo landscape, 1 automatic + 11 paintable layers, 27 meshes, 138 textures.

  • Overcast Feeling Procedural Nature: a tuned overcast mood (light, sky, volumetric clouds, post process) – two 16 km² 4K example maps on real-world terrain, 21 plants, 10 trees and 4 rocks (35 Nanite meshes), 122 textures.

  • North American Prairie Ecosystem: tall grass where grasslands meet the mountains – 100 km² and 16 km² example maps plus an overview map, 12-layer auto-material, 35 Nanite meshes, 134 textures.

✦ EVERY PACK

  • Auto-material: automatic landscape material with slope variation, plus paintable layers for hand-made details.

  • Procedural population: procedural foliage and rock spawning – fill a whole level in a few clicks.

  • Open-world ready: World Partition and assets optimized for very large landscapes.

  • Dynamic lighting: Lumen-ready lighting setup in the demo maps.

  • Customizable: wind, color and many other parameters right in the material instances.

✦ FORMATS

  • Unreal Engine 5.1 and above – asset packages.

  • Procedural Foliage: enable it once in Editor Preferences → Experimental to use the spawners.

✦ WHAT YOU SEE IS WHAT YOU GET

Everything shown is included. Nothing in this bundle requires attribution.