▶ 4K video showcase (Unreal Engine 5): https://youtu.be/VGmXJVesEAE
Night skylines that actually light your scene. City Lights at Night is 10 seamless 8K panoramas of modern cities after dark - rivers, harbours, marinas, canals and aerial views - with a real HDR light range: street lamps up to 24× brighter than the sky, lit windows about 6×. Drop one on an HDRI Backdrop in Unreal Engine 5 or on a skybox material in Unity and your reflections, metals and glass pick up real city light.
✦ WHAT'S INSIDE
• 10 seamless equirectangular skies, 8192 × 4096, 360° × 180°
• Unreal Engine 5: 10 TextureCube assets + 10 ready example levels (HDRI Backdrop, manual-exposure Post Process Volume, Player Start facing the skyline), keys 1-0 switch skies
• Unity: 10 HDR cubemaps, 10 skybox materials, demo scene with sky switcher and reflection spheres, HDRP Volume Profiles (Built-in, URP, HDRP)
• Additional files: all 10 skies as .hdr, 16-bit .exr and 8K .png
✦ TRUE HDR
• Lower the exposure 2-3 stops: the sky goes dark, the city keeps glowing
• Lamps, signs and lit facades are real highlights in reflections, not flat grey pixels
• Linear HDR / EXR, ready for image-based lighting
✦ THE SKIES
• River Metropolis Night · Harbour Bay Blue Hour · Aerial Downtown Night · Lakefront Skyline Night · Aerial River Bend Night
• Marina Towers Night · Aerial Desert Metropolis · Canal City Night · Aerial Coastal City Blue Hour · Bridge Crossing Night
✦ TECHNICAL DETAILS
• Unreal Engine 5.4 and newer; HDRI Backdrop plugin (by Epic, ships with UE5, enabled in the project)
• Cube faces 2048 px = 4 × 2048 = 8192 px around the horizon (the full 8K); all sizes power of two
• Unity 2022.3 LTS and newer, Built-in Render Pipeline, URP and HDRP
• No third-party plugins, no code dependencies
✦ USE CASES
• Night city backgrounds, racing and driving games, rooftop and balcony scenes
• Architectural visualization, product and car renders, cinematics, VR
✦ GOOD TO KNOW
• The extra light range is rebuilt from the image (lamps, windows, facades), not bracketed camera captures
• Looking straight down, some skies are softer than at the horizon; 04 has long-exposure style clouds
Unity version on the Unity Asset Store: https://assetstore.unity.com/packages/slug/422538
Every gallery shot is an in-engine Unreal Engine 5 render (Movie Render Queue) of the included levels at the shipped exposure.