Mathew81 - AAA Realistic Gunshots - 660 Weapon Sounds & Automatic Fire System

▶ Watch the showcase video: https://youtu.be/spI7BmQ9j4w

Real gunshots, ready to fire.

22 weapons and 660 gunshot sounds, each one in 4 perspectives with 5 variations, plus a Blueprint-only automatic fire system built on MetaSounds: add one component, call Trigger Down / Trigger Up, and the weapon fires at its exact rate of fire.

✦ WHAT'S INSIDE

  • 22 weapons - pistols, revolver, submachine guns, assault rifles, battle rifle, DMR, machine guns, shotguns, sniper rifles and a vehicle autocannon

  • 660 sounds - 48 kHz / 24-bit stereo, true peak -1 dBTP or lower

  • 4 perspectives - Close Outdoor, Close Indoor, Distant Outdoor, Distant Indoor

  • 5 variations of every shot - repeated fire never sounds like one sample

  • Burst tails - 5 per perspective for the 11 automatic weapons: the space ringing out after the burst

  • 22 weapon data assets - rate of fire, action, burst count and distances already set

  • Demo map - audition every weapon, fire mode, space and distance

  • PDF manual - setup, every setting, multiplayer notes

✦ WEAPON AUDIO SYSTEM

  • Exact rate of fire - rounds scheduled on the audio thread inside a MetaSound, not on game frames

  • Single, Burst and Auto - follows the real trigger with Trigger Down / Trigger Up

  • No repeats - a random variation per round, never the same one twice in a row

  • Rapid-fire choke - the previous round ducks just before the next one, so automatic fire stays punchy

  • Burst tails - on trigger release, lined up with the last round in Burst mode

  • Distance - close / distant crossfade, level by distance and speed of sound delay

  • Indoor zones - box volumes switch weapons inside them to the indoor sounds

  • Blueprint only - no C++ and no plugins; every MetaSound input is documented

✦ FORMATS

  • Unreal Engine - asset pack: one folder with Sound Waves, MetaSounds, Blueprints, data assets, demo map and manual

  • Unity - the same library with a ready-to-use weapon audio component (Built-in, URP and HDRP)

  • WAV files - all 660 sounds for any engine, middleware or audio editor

✦ COMPATIBILITY

  • Unreal Engine 5.4 and above

  • Unity 2022.3 and above

✦ USE CASES

FPS and TPS shooters · military and survival games · open-world combat · cinematics and trailers

Nothing in the pack requires you to credit anyone.