I am looking for a way to replace one material with another across all objects without manually selecting each element. For instance, in Twinmotion, you can achieve this using the ‘replace material’ option. Is there a similar feature available in Unreal Engine?
lets call the current material MAT_A and the new material MAT_C
select both materials in the content browser and then right click/asset actions/replace references
you will have a new window with both materials. Select the new material and press consolidate assets.