Hey guys. I’m pretty new to ue4 and I have just put an AutoCAD architecture house into my level using the recommended 3ds Max to ue4 method on the ue4 manual.
So now I have the model, but when applying materials they come out very small. I applied a pine floor to my model but the boards need to be probably double the size they are now.
I had the opposite problem before where the materials were too large and I fixed it by re importing the model into 3ds Max and choosing to change the units from inches to feet. Which made the materials better but they are too small now.
Thanks in advance