Materials on meshes in viewport are washed out

When I load any level, the materials are all diluted and washed out in the viewport. Once I double click the material it automatically improves. I have to do this every time, and it happens every time I open the project.

How do I just have it load and look good in the viewport preview all the time? This is the first time I’m experiencing this. It started when I upgraded my PC and reinstalled Unreal.


strange, are those assets from unreal or from unity?

Unreal. I never had this issue before until recently when I upgraded to a new, better PC

Any help?