Nightmare!! This is what I`ve feared ever since I startet the datasmith workflow.
My new update of the datasmith file is no longer corresponding with my Unreal materials.
My workflow is simple; I add objects to my scene in Cinema, export my updates to the same Cineware file I always use, and everything just fall in place after right clicking the file inside Unreal and reimport it. All my materials are from megascan bridge, imported directly into Unreal. (So I don`t have material checked exporting from Cinema.)
Today, when I did my routine, none of my materials are in their mesh material slots anymore.
I need to understand what is going on, if not I have to pull the plug on this workflow. Takes hours to reconnect everything and I just can`t take the risk of experiencing this all over again.
Any ideas please??