Additional question (as there is no documenation about this) WHERE the FragmentumVertexFactory.usf should be if the declaration of my factory is as follows:
IMPLEMENT_VERTEX_FACTORY_TYPE(FragmentumVertexFactory, “FragmentumVertexFactory”, true, true, true, true, true);
<ProjectRoot>/Content/Shaders/FragmentumVertexFactory.usf ??
(and even one more question, if body contains #include “VertexFactoryCommon.usf”, then I need to put VertexFactoryCommon.usf in that same directory (and all it’s dependencies) or it will automagically resolve into Engine/Shaders directory
where the rest of includes lives)