I use 5.7, when I add material or texture to object or landscape it flickers and other textures materials
Hello there @User-b9cc7537bf !
Checking around the community, that’s a bit of a broad issue, since lots of things can cause flickering in the engine. In most cases, the problem is tied to external factors, rather than config or parameters in engine. Let’s cover a few options to test:
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First, the most usual solution, clean up your driver install with DDU, then get the latest version available for your GPU. If you are on nVidia, try the Studio drivers, which are designed for game development
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To rule out other system conflicts, force the engine to run with DirectX11, using the -dx11 tag in the shortcut, and see if the flickering remains active
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Next, a quite recent one, disable any and all active overlays in your system, specially Discord’s. They tend to interfiere with UE, and create bizzare glitchets
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Clear up your project’s shader cache, by navigating to it’s main directoy, and deleting folders DerivedDataCache, Intermediate, and Saved. After that, restart your project, and allow shader to recompile
