And I’m not sure if theres some sort of error happening during the exporting process, or an error in the importing process. Or maybe UE5 can’t handle the textures? I have no clue.
So wait, I’m sorry but I’m confused between textures and materials. So you’re saying that I have to export the textures seperately from blender as its own file, and then re-make the material in UE?
So essentially, model my model in blender, and texture it/put a material on it in UE