I’m setting it animated with a “Set members in MaterialSpriteElemen” per Blueprint, but it doesn’t change at runtime.
MaterialBillboard is Component of an empty Actor-Node.
What to do or BUG???
I’m setting it animated with a “Set members in MaterialSpriteElemen” per Blueprint, but it doesn’t change at runtime.
MaterialBillboard is Component of an empty Actor-Node.
What to do or BUG???