Hey there,
since two days I’m trying to create a “water drop effect” on a material/texture.
I’m not talking about a rain drop falling on the floor, but the wavey effect only on the texture itself.
For me this actually sounds somewhat simple? But since I’m not familiar enough with creating materials, obviously, I can’t get the right approach to get this at all.
The final goal would be to have the water drop effect as a distortion on a texture with a circle and using this material on a widget with parameter nodes for final animation.
For any help in the right direction would be really appreciated, so thank you very much in advance and have a nice day!
The texture I’m using
And I guess the “best” attempt I had
Drop on water surface
I imagine it having somewhat like this, but with a single centered drop