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Material Window

Hi

I got a little problem, thats really annoying. Everytime when i open the Material, the window docks right beside the Editor as an fullscreen Window. I can´drag and drop textures in there.
Whenever i drag this window to “single” window, it is ok for this Material, other Materials still open in fullscreen. Why the Engine don´t save the position for every Material i open?

Hope you guys understand what i want :wink:

Greetings
Tom

I know exactly what you mean. I filed a bug report for this, because I thought it was a bug at the time. Hopefully they find a way to improve this, or at least bring back the old behavior from before 4.7 where it always opened assets in a new window.

https://answers.unrealengine.com/questions/179935/opening-an-asset-in-47-makes-other-windows-unusuab.html