sdjnllz
(sdjnllz)
1
I have a sofa in the scene with a bright leather material on it. The material is opaque, with a normal map, a color map and a roughness map.
It looks good before enabling nanite. But it immiedately turns grey after I enable nanite.
Can someone help me figure out why? Thank you.
Does it work in the scene? I notice you have a custom view profile there
sdjnllz
(sdjnllz)
4
No it doesn’t. It also turns grey in the scene.
And I don’t know anything about the profile. I don’t know where it comes from. I don’t see other options.
Have you tried making the material one sided? ( is it two sided? )