Material that turns more red as the camera turns towards it

My current approach is trying to use ObjectOrientation, invert it and dot it against CameraDirectionVector, but I don’t think that’s correct.

Any ideas or tips or tutorials I could check out?

Thanks!
image

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red

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It works! I’ll also go ahead and use the logic in a few other examples so I make sure I understand what’s going on, anyway thank you for the solution!

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