Material that does not receive shadows

So I’m attempting to create a plane that I use as a chroma key plate for post-processing outside of UE. In this case, it has to be blue. I’ve attempted to make the plane emissive with a black coloured light (so it doesn’t light everything up) but I still receive foliage and other shadows on the plane.

I’m sure there is a way of doing this with the material, I’ve searched around but not found anything to help.

Thank you for posting this question. I took a gander at a few of the settings and found that if you go into your material and set the Shading Model to Unlit and drag the pin to Emissive, you should get the results you want. I have attached a couple of images for reference.


The result on the left is when I used Default Lit and the one on the right is when I used Unlit.

2 Likes

This looks great. I’ll investigate. Thanks!