Im trying to auto scale to specific mesh/object and because of how im new i cannot figure out what can help fix this please help
If your referring to the size of the texture on the object, you need to input a value to the texture size pin on the world aligned texture, if your referring to the corners not lining up that’s probably due to the UVs of the mesh. You can use the modeling tool to adjust and even auto project the UV on a model in the editor. Is this all one model or are those various segments of wall? Also ensure they are lined up properly if so.