Material Sprite Element struct operations missing?

I’m trying to loop through the MaterialSpriteElement’s of a MaterialBillboard. When I drag a link out from the ForEachLoop, I get the popup for a Material Sprite Element but…there are only more array options. Even when I turn context sensitive off, I can’t find Make, Break, or Set members of MaterialSpriteElement. See screens:

This is Unreal 4.7.2. Am I just missing something entirely here, or are these operations missing? Were they removed? Is there some alternate way to do this?

So it seems that the perhaps USTRUCT was changed to be more strict, or the BlueprintType was removed from MaterialSpriteElement. So MaterialSpriteElement is currently not marked as a Blueprint struct in the engine. I’m going to file a bug report on this.