Material size

Hello!
I’m new to UE4 and recently decided to create some water following this video:


However the ripples are really small. Is there a way to increase the size of the ripples or scale up the material?
Thankyou in advance

Hey WillJensen,

Let me start by saying welcome to the community! I actually created a tutorial based off of the video you linked for a custom water shader (material). This shader will allow you to create custom parameters (values) in which you can dynamically scale different sections of the material e.g. ripple wave size.

The link to the tutorial on the Wiki page is at the bottom. You will also find additional tutorials related to water material creation and implementing water volumes for your game. At the bottom of the page you will see a zipped file which contains the actual shader itself, if you do not want to follow the entire step by step tutorial. All you need to do is copy the text in the notepad file from there into the material editor, and like magic, it will paste the comments and all the set up for you. All you need to do is follow the reference images on how to connect your material together.

Once you have your material set up, right-click the material in the content browser and select the ‘Create Material Instance.’ What this does is essentially creates a copy of your material and exposes all the parameters you created so you can change these values to get a totally different look and feel using the same material base.

Wiki Page Water Shader Tutorial

I hope this helped, and let me know if you have any further questions or need additional help!

Cheers,

Andrew Hurley

A little(much) late, but thankyou very much for your help!