Material showing obvious seams from substance to UE4

Just tried with both a completely black and white material and the seam goes away entirely. I tried again by unwrapping the mesh again (without moving any of the islands around) and made sure there is no overlap or any verts going out of bounds (there was none on the old one either), then with using a different single smart skin material in substance i exported it out to UE and the same issue occurs where the seam is horrid.