Material Scaling Issue with 'Keep Hierarchy' Option During Imports

Hey there! I’m running into a problem with the materials of my imports. Every time I select the “keep hierarchy” option—whether I’m importing the geometry as .udatasmith file or via Directlink—it consistently rescales the scene materials to a much smaller size. I use Twinmotion EDU 2023.2 version; and the 3D geometries that I import are created from Revit. Has anyone else encountered this issue or found a solution? Thanks!

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I have the same problem of very tiny scale materials. I use Sketchup is 3d program and use TM 2023.2.1. If the raw geometry without materials is imported you get this problem. I put standard materials on geometry in the 3d program and imported it in TM. In the import parametrs i uncheck full precision uw and normals and then when i use TM material i use the cubic UV setting. I know it is time cosuming but unreal does not reply to this bug.


Cubic UWs