How do I scale these boxes down so they occupy a smaller part in the centre of this material?
I create a grid of 3x3 rounded boxes.
But then want to scale it down to create something like this:
And for the life of me I can’t figure it out. (And I can’t…don’t want to use textures, I’d like to build this material procedurally)
Usually scaling revolves around the Texture coordinates node, but any scaling I do there, before the rounded box node, will just create a 3x3 grid of scaled down rounded boxes, rather than a 3x3 grid of boxes scaled down (if that makes sense). No scaling nodes seem to accept an input that isn’t UV based. What am I missing?