Material : Replacing a texture

Nice! I didn’t know that fantastic switch node.
The only con of this is you can’t adjust the blending of the 2 inputs : it’s one or the other.

Also, I didn’t understand your “add” recommendation for the colors.
Currently I have 1 texture and masks in R, G, and B channels and use them in my Lerp nodes in order to define the area where the color is applied.
What were you talking about with the add node?

Thanks