Hey guys!
Was messing around converting Showdown to Sequencer and noticed that Material Parameter tracks are not converted.
Repro:
- Open Showdown
- From the Cinematics menu, select the “SlomoRailMatinee”
- In the dialog box that appears, select “Convert” and choose a name/location
- (Optional) Disable the Audio folder in the newly created sequence to save your ears from the audio horror
- Scrub through the sequence while looking at the scene in the viewport
Result: Rocket Trails and explosions aren’t animating correctly, the material parameter tracks were not converted to sequencer
Expected: Rocket Trail/Explosion Material Parameter tracks copy over
Thanks!
-Matt W.