Material - Outline Material / Disable Tiling?

Hi All,

Apologises, A fresh Unreal noobie here, I couldn’t find a post that solved this.

I’m currently going through this tutorial: Tron Glow tutorial - Unreal 4 - YouTube

My goal is to create a material that outline objects such as a Tron effect, my goal is this video: Unreal 4 Tron Glow - YouTube

[ATTACH=JSON]{“data-align”:“none”,“data-size”:“medium”,“data-tempid”:“temp_183408_1581378404739_187”,“title”:“6pDEZyV.png”}[/ATTACH]
https://forums.unrealengine.com/core/image/gif;base64

A bit of context, I want to edit materials that are imported via data smith. I have created a material which works for a simple square:
[ATTACH=JSON]{“data-align”:“none”,“data-size”:“full”,“data-tempid”:“temp_183409_1581378525855_682”,“title”:“Square.PNG”}[/ATTACH]
https://forums.unrealengine.com/core/image/gif;base64

But when I put it on a larger object it repeats:
[ATTACH=JSON]{“data-align”:“none”,“data-size”:“full”,“data-tempid”:“temp_183411_1581378628552_366”,“title”:“Table.JPG”}[/ATTACH]
https://forums.unrealengine.com/core/image/gif;base64

I would like it to create an outline of the object, from what I read I need something to do with Coordinate but I haven’t found how to properly use them.

The material currently is split into 2 main parts:

Generate the Neon line at the top: https://i.imgur.com/wZXUYjv.png

Create Material with Black as base colour: https://i.imgur.com/zDhaEs3.png

Any help would be appreciated, As I said before, First post let me know if I need to add/remove any to make it easier to be helped.

Thanks All,

Joe